The Information Technologies Institute (ITI) was founded in 1998 as a non-profit organisation under the auspices of the General Secretariat for Research and Technology of the Greek Ministry of Development, with its head office located in Thessaloniki, Greece. Since 10/03/2000 it is a founding member of the Centre for Research and Technology Hellas (CERTH) also supervised by the General Secretariat for Research and Technology (GSRT).

CERTH/ITI is one of the leading Institutions of Greece in the fields of Informatics, Telematics and Telecommunications, with long experience in numerous European and national R&D projects. It is active in a large number of research domains such as Data Analytics, Human Computer Interaction, Artificial Intelligence, Virtual and Augmented Reality, Human Behavioural & Physiological Monitoring & Simulation, Security and Surveillance, Image and Signal Processing, Computer & Cognitive Vision, Multimedia, Database and Information Systems and Social Media Analysis. 

CERTH/ITI has participated in more than 175 research projects funded by the European Commission (FP5-FP6- FP7 & H2020) and more than 100 research projects funded by National Research Programmes and Consulting Subcontracts with the Private Sector (Industry). The last three years, the Information Technologies Institute has attracted an income of more than 25.5 M€ from National and European competitive R&D projects. For the last 10 years, the publication record of ITI includes more than 270 scientific publications in international journals, more than 600 publications in conferences and 100 books and book chapters. These works have been cited in more than 6.500 times.

The VARLab of CERTH/ITI has been particularly active during the last ten years in the field of data analytics and visualisation, artificial intelligence, cloud applications, security, and interoperable ICT technology. In the research and innovation projects mentioned below, CERTH/ITI leads/has led technical research and development activities of novel technologies related to online marketplaces, online collaborative environments, e-training applications, gamification, which will set the groundwork for driving the new developments foreseen in INVITE.